* Sneak fixes
* Mobs no longer attack the player in Creative mode
* Added Controller support (by MineDg)
* Many other changes
GAME FEATURES:
* Graphics improvements
* New gameplay effects
* Many new game sounds
* Added weather system
* Added fishing
* Updated the Creative menu appearance
* Added a toggle for the expanded Creative menu
* Added an armor screen to the Creative menu
* Added a new local command /xyz
* Many other changes
MOBS:
* Added Squid, Silverfish, Tropical Fish, Salmon, Cod, Pufferfish, Turtle, Frog
* Added Wolf, Fox, Ocelot, Polar Bear, Slime, Giant
* Added Villager and trading system
BLOCKS & ITEMS:
* Added copper: ore, block, slab, stairs, grate, door and trapdoor, wall, bars, bulb
* Added new types of Wall: stone, copper, oak, spruce, birch, jungle, bricks, quartz, chiseled quartz, iron, sandstone, stone bricks, mossy stone bricks, cracked stone bricks
* Added a music player capable of playing custom tracks. See for more details: custom music documentation
* Added Ender Chest
* Added boats
* Added Steve and mob heads
* Added Armor Stand
* Added Item Frame
* Added Jungle Door and Trapdoor
* Added Stone Slabs
* Added Sweet Bush and Sweet Berries
* Added Slime Block
* Many other blocks and items
* Added a Sneak button for mobile devices
* Added the ability to swap the Jump and Sneak buttons
* Pressing "/" now opens the chat with "/" already entered
* Fixed an issue with double chest rendering on iOS
* Fixed texture-related issues
* Added Smooth Chunk Loading
* Clouds now turn orange during sunrise and sunset
* Added the /give command
* Removed the old world generation
* Added Nether Quartz Ore and Soul Sand
* Added the Armor Screen to the Creative menu
* Other minor changes
* added toggles to disable water, lava, and fire animations
* added a front-facing player view
* fixed an issue with block transparency at the maximum world height
* fixed an issue with the crafting screen flickering on mobile devices
* fixed texture flickering when hovering over blocks
* improved chat message rendering
* night&day cycle is now available in Creative mode
* Nether Reactor activation is now available in Creative mode
* improved fog
* fully removed the remaining unnecessary additions from New Additions that had remained in the Classic version
* other fixes and changes
* All changes from the Classic version
* added support for Java 1.8.x servers (by @TimofeyLednev)
* added an LOD chunk loading system
* added pressure plates: stone, cobblestone, gold, and iron, as well as all wood types
* added buttons: stone, cobblestone, gold, and iron, as well as all wood types
* added stone, grass, and dirt slabs
* added a Daylight Sensor
* added a flower pot
* added a red rose
* added pillow functionality. If you use a wool block on a slab or stair, you will be able to sit on it
* added the ability to place doors on slabs
* added brightness slider
* dyeing blocks with dye now colors each side individually instead of coloring the entire block at once
* fixed an issue that prevented the use of server commands
* added an Advanced World Options screen when creating a world
* added crafting recipes for iron doors, as well as spruce and birch trapdoors and fences
* added many other missing crafting recipes
* Fixed missing background music and sounds on Windows and Android
* Fixed issues related to launching on Windows
* Added leaf drops after chopping down a tree
* Improved mob and monster spawning
* Fixed background music disappearing when opening the inventory
* Other changes
* All changes from the Classic version
* Fixed an issue that prevented players from swimming underwater on mobile versions
* Fixed an issue with the vine texture when breaking it
* Fixed an issue with flat world generation
* Fixed an issue that caused caves to generate in the old world type
* Added jungle plank crafting
* Added background music
* Fixed an issue with the D-pad size toggle
* Fixed an issue with yaw display
* Fixed various iOS bugs
* Fixed bugs related to the texture manager
* Added display of other players skins
* All changes from the classic version
* Normalized the placement of vertical and horizontal slabs. Horizontal slabs are now placed by clicking the center of the connecting block, while vertical slabs are placed by clicking on the sides
* Fixed an issue where connected slabs would not break separately
* Fixed an issue where connected slabs could not be dyed
* Added new flowers
* Added tall grass and large fern
* Added vine and lily pad
* Added seagrass
* Added functionality for sponges
* Completely revamped the new world generation
* Added village and desert temple generation
* Added the new swamp biome
* Different biomes now have different color palettes
* Added underwater swimming
* Added swimming and walking animations for the player
* Added plant animations
* Added dye crafting from flowers
* Added single-player commands: /tp, /locate, /list, /time set
* Added a lever
* Added a redstone lamp
* Added the ability to combine two different slabs into one block
* Added the ability to place slabs vertically
* Added the ability to dye any block using dyes
* Fixed an issue with textures from the previous version
* Added support for skins
* Added world seed display to the debug menu, along with an indicator showing which direction the player is facing
* In the iOS version, assets are now automatically bundled inside the IPA
* Other changes
* Fixed multiple Android version issues: crashes when interacting with a furnace, entering a world, opening the inventory, and crafting screen flickering
* Fixed incorrect block selection when pointing at a block and holding the mouse wheel button
* Fixed texture issues in NewAdditions version
* Fixed an issue where the Classic version retained the Dirt path creation functionality
* Fixed an issue with nickname input
* Added the ability to take screenshots by pressing F2
* Added the ability to hide the GUI by pressing F1
* Added server player count display
* Added a cancel button when joining a server
* Added the ability to open chests in Creative mode
* Added the ability to select blocks by pointing at them and holding the mouse wheel button
* Improved the new world generation, including the addition of caves
* Replaced the Marketplace with a texture pack manager
* Fixed an issue where the Classic texture toggle did not work; it now successfully switches the texture loading system from folders to TGA files
* The client has been split into two versions: Classic and New Additions. The Classic version includes new features, while New Additions includes both the new features and the new blocks and items.
* Added the ability to use the new world generation when creating a world.
* Added auto-jump.
* Added an FOV toggle.
* Added a Discord integration toggle in the settings.
* Fixed Marketplace-related issues.
* Added the camera item to the creative inventory.
* The client now has 2 modes: Modded and New Additions. The Modded mode adds new functionality, while New Additions adds new blocks and items. If you choose the Modded mode, you will have access to all new features except those related to new blocks and items.
* Added an option to make the old world type infinite in the world settings.
* Added an option to change the player's position coordinates in the world settings.
* Added an FPS counter.
* Added a Debug Screen.
* Added the ability to enable and disable fog.
* The render distance can now be increased even further.
* Added a switch between the old texture loading system (using the terrain-atlas) and the new one.
* Added a Marketplace: integrated downloading of maps and textures from https://mcpe-source.github.io/, as well as a map and texture manager. In the world manager, you can import worlds from archives, and in the texture manager, you can save and install textures from archives.
* Added Discord Rich Presence integration.
* Added the iron door to the creative inventory.
* Updated the colored bricks texture (thanks to mryoshi).
* Other changes
* Added infinite world generation
* Added coordinate display
* Fixed an issue where sprinting was unavailable on the android version of the client
* Fixed an issue where the Shift key was not working on the desktop version of the client
* Other changes and bug fixes
* Added a world time editor to the World Settings screen, along with the ability to freeze time.
* Added an option to enable or disable sprinting.
* Added a person view toggle button next to the chat button.
* Added ore ingots to the creative inventory.
* Potentially fixed a crash on Windows that occurred when clicking the Create World, Edit World, or Server
buttons.
* Added support for rapid character input and deletion when holding down keys, instead of requiring repeated
key presses.
* Fixed an issue where players could not enter a doorway if a path block was placed in front of it.
* Fixed an issue where flight and damage immunity remained active after switching to Survival mode.
* Fixed the armor slot textures in the inventory.
* Fixed an issue that prevented players from sleeping in beds.
* Fixed an issue where players spawn high above the ground when creating a Flat world.
* Improved the layout of elements on the world creation screen for mobile devices.
* Other changes and bug fixes.
First stable release
There is a known issue in the Windows release that causes the game to crash when clicking the "Create" button.